Planes

Equation of planes can expressed in either vector or cartesian form. Vector equation is the one containing only vectors. Cartesian equation is in the form: Ax+By+Cz=DAx+By+Cz=D.

Contains a Point and Parallel to 2 Vectors

Suppose a plane:

  • is parallel to both a‾\underline{a} and b‾\underline{b} where a×b≠0a\times b \neq 0
  • contains r0‾=x0i‾+y0j‾+z0k‾\underline{r_0}=x_0\underline{i}+y_0\underline{j}+z_0\underline{k}

Equation for the plane is:

r‾=r0‾+sa‾+tb‾  ;  s,t∈R\underline{r}=\underline{r_0}+s\underline{a}+t\underline{b}\;;\;s,t\in\mathbb{R}

Contains a Point and Normal Is Given

Suppose a plane:

  • contains r0‾=x0i‾+y0j‾+z0k‾\underline{r_0}=x_0\underline{i}+y_0\underline{j}+z_0\underline{k}
  • has a normal n‾\underline{n}

Equation for the plane is:

(r‾−r0‾)⋅n‾=0(\underline{r}-\underline{r_0})\cdot\underline{n} = 0

Contains 3 Points

Suppose a plane contains r0,r1,r2r_0,r_1,r_2 (r0‾,r1‾,r2‾\underline{r_0},\underline{r_1},\underline{r_2} are the position vectors of respectively).

(r‾−r1‾) ⋅ [(r1‾−r0‾)×(r1‾−r2‾)]=0(\underline{r}-\underline{r_1}) \, \cdot \, \Big[ (\underline{r_1}-\underline{r_0}) \times (\underline{r_1}-\underline{r_2}) \Big] = 0

Normal to a Plane

Suppose ax+by+cz=dax+by+cz=d is a plane. n‾=ai‾+bj‾+ck‾\underline{n}=a\underline{i}+b\underline{j}+c\underline{k} is a normal to the plane.

Angle Between 2 Planes

Consider the two planes:

  • A:a1x+a2y+a3z=dA: a_1x+a_2y+a_3z=d
  • B:b1x+b2y+b3z=d′B: b_1x+b_2y+b_3z=d'

The angle between the planes ϕ\phi is given by:

cos⁡(ϕ)=nA‾⋅nB‾∣nA∣⋅∣nB∣=a1b1+a2b2+a3b3(a12+a22+a32)(b12+b22+b32)\cos(\phi) =\frac{\underline{n_A}\cdot\underline{n_B}}{|n_A|\cdot|n_B|} =\frac{a_1b_1+a_2b_2+a_3b_3}{\sqrt{(a_1^2+a_2^2+a_3^2)(b_1^2+b_2^2+b_3^2)}}

Here nA‾,nB‾\underline{n_A},\underline{n_B} are normal to the planes A,BA,B.

Shortest Distance from a Point

Consider the plane ax+by+cz=dax+by+cz=d.

distance=∣(r1‾−r0‾)⋅n‾∣∣n‾∣\text{distance}= \frac{ \big\lvert (\underline{r_1}-\underline{r_0})\cdot\underline{n} \big\rvert }{ \lvert{\underline{n}}\rvert }
  • n‾\underline{n} is a normal to the plane
  • r0‾\underline{r_0} is the position vector of any known point on the plane
  • r1‾\overline{r_1} is the position vector to the arbitrary point

Intersection

In 3D, to prove 2 planes intersect, it has to be proven that there is a point satisfiying both of the planes.

Of 2 Planes

Can either be a:

  • Plane - when the planes coincicde
  • Line - otherwise

Equation of the line of intersection can be found by:

  • Solving y,zy,z with respect to xx
  • Subject xx and symmetric form can be found

Of 3 Planes

Can either be a:

  • Plane - when the planes coincide
  • Line - when the lines of intersection between the planes pairwise coincide
  • Point - otherwise

First pairwise intersection of the planes must be found. And then intersection of those 2 can be found.

Written by September 29, 2026 2 min read
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